Wondering where technical communication is headed, in 2010 and beyond? Sarah O’Keefe, Ellis Pratt, and Tony Self offer their insights.
Continue reading “Six Emerging Trends in Technical Communication”
Wondering where technical communication is headed, in 2010 and beyond? Sarah O’Keefe, Ellis Pratt, and Tony Self offer their insights.
Continue reading “Six Emerging Trends in Technical Communication”
There are plenty of definitions regarding Rapid e-Learning. A lot of them are variations of strange theories. But, I have only one definition:
“Rapid e-Learning is the development of learning courseware within a short timeline, which is achieved using basic templates which form a static framework and contains the learning content.”
This implies that not much time is spent on creating complex and pretty animations and interactions. There is debate aplenty in e-learning circles and many people may consider e-learning not valid unless it has a high level of interactivity, pulsing text and images and other bells and whistles, such as nonsensical games. Anything less may be considered as boring click-and-read material. All this just adds extra time (lots of it) and extra expense.
It is easy to disguise poor instructional design with slick effects and animations. However, a lot of this stuff is neither necessary or effective and I believe all these repetitive flying, flashing texts and images can trigger extreme irritation.